The list of books and articles related to behavioral modification, pedagogy, and game design is vast. We believe these books will provide educators and students with the shortest path to understanding game-based learning.
"How Computer Games Help Children Learn" by David Williamson Schaffer
"What Video Games Have to Teach Us About Learning and Literacy" by James Paul Gee
"Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games" by Tracy Fullerton
"The Art of Game Design: A book of lenses" by Jesse Schell
"A Theory of Fun for Game Design" by Raph Koster
Major universities, multinational corporations, government agencies, and NGOs are increasingly utilizing game mechanics to assist their function. The following is a short list of local organizations that advocate games for social causes.
Center for Innovative Research in CyberLearning
U.S. Department of Education Technology
Many of the best games are not digital. However, digital games offer additional benefits for learning. If you are interested in creating digital games or if you are interested in learning how to program, we recommend the following tools.